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  • OUR GAMES

    AUDIO TRIP

    Dance to the rhythm of your favorite music or get a workout in Cardio mode as you catch gems, ride ribbons, smash drums, and dodge barriers.

    SOUNDSELF

    SoundSelf is the collision of centuries-old mindfulness wisdom and the videogame trance. Use your voice to generate a hypnotic world of sounds and visuals that feel like they are coming directly from your body.

    SOLARBLACK

    SolarBlack is an action-rhythm game made exclusively for VR where you slice and shoot to the beat to defeat an other-worldly threat. Immerse yourself in new worlds as you train your body and mind in time to a handcrafted soundtrack.

    SHADOWGATE VR

    The first book in the Shadowgate Saga, Shadowgate VR: The Mines of Mythrok brings the hit adventure series to virtual reality! Step into the fantasy world of Kal Torlin like never before and immerse yourself in this exciting action/adventure game made for VR!

    IRON GUARD

    IRON GUARD VR is a sci-fi tower defense game made in the spirit of classic RTS games. Lives of the surviving crew members are in your hands . Find out why the terraformer robots have rebelled and help evacuate your crew from an unknown planet, where survival is the new frontier.

    SHUTTLE MAZE

    ShuttleMaze is a skill-based game is inspired by classic 2D platformers and is developed by gamers with a dream to create a challenging VR game which emphasizes game balance and mechanics. Shuttle Maze will require you to improve your controlling skills of Glow's shuttle in 3D space, to accurately time her bombings and to precisely aim her projectiles.

    IONIA

    IONIA™ is an hour-long single-player interactive story for all ages. Get up close with music-inspired creatures in a lush forest teeming with life. Discover music-based magic on your quest to save the Harpa, a mythical creature whose habitat is on the brink of destruction.

    EOLIA

    EOLIA is a Hand Tracking single-player fantasy adventure in the award-winning Rhythm of the Universe Series. Travel to the deserts of Eolia as Conga Dholak; a Modus determined to save the land from the great storm.

  • Find Your Flow With Audio Trip

    The fitness-focused VR rhythm-dance game where you catch gems, ride ribbons, smash drums, and dodge barriers while dancing to hit music choreographed by a professional dancer. Plus, custom-level support with the in-VR choreography editor means the dance party never has to stop.

  • ABOUT AUDIO TRIP

    Description

    Dance to the rhythm and immerse yourself in the worlds of Audio Trip! Catch gems, ride ribbons, smash drums, and dodge barriers as you MOVE YOUR BODY in 120 levels across 30 songs, plus support for your own songs and custom choreographies. Express yourself through movement and unleash the inner dancer / fitness fanatic in you!

    Features

    • A brand new CAMPAIGN MODE. Play through campaigns to unlock modifiers and change up your trips! 
    • Achievements! Get rewarded with shiny badges while you progress through YOUR Audio Trip - And see them on display in the Dance Dojo! Licensed music from Skrillex, Zedd, deadmau5, Lady Gaga, Tiësto, Psy, and more 
    • Create your own choreography with our in-VR editor– Start from scratch or edit our levels for your own custom Trips! 
    • Three difficulties for each song: BEGINNER, REGULAR, and EXPERT difficulties, plus CARDIO levels 
    • PLAYLISTS allow you to pick your songs and make your own workout regime 
    • Cross-platform Global leaderboards + Party mode Leaderboards 
    • Gameplay customizations: ‘No Barriers’, ‘Comfort Mode’, ‘No Fail’, ‘Custom Colors’, 'Scenery Only Mode', and more 
    • Join our Discord to connect with our thriving community of dancers and custom choreography creators [http://audio.chat] 

    “Movement is a medicine for creating change in a person’s physical, emotional, and mental states.” – Carol Welch

    Press Kit

    The Team

    Ashley Cooper and Brady Wright, married couple and founders Kinemotik Studios share their love of music with players by translating their dance flows into challenging gameplay.

    Play today!

    Available on:

    OCULUS
    STEAM
  • GALLERY

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  • Access a deep meditative state

    To play, take full, deep breaths, exhaling in long tones. Relax.

    Enter a hypnotic world of light and sound that feels like it's emanating directly from your body. Deepen your experience by letting go completely, and be gently swept into serene stillness.
     

    Get it Here!
  • SOUNDSELF FAQ

    Q: What is SoundSelf?

     

    A: Soundself is a shortcut to meditation. It’s a psychedelic journey to the center of the self.

    Q: Is this a game?

     

    A: SoundSelf is a deeply immersive and interactive experience. Instead of earning points SoundSelf invites you to a state of surrender.

    Q: What's it like to play Soundself?

     

    A: Start by relaxing at the base of a tree. Be guided to turn your attention to breath. Inhale fully and deeply, exhale with long tones. Each tone will propel you through strobing tunnels-of-light, impossible shapes, and into a meditative trance.

    Q: What do I need to play SoundSelf?

     

    A: You’ll need a gaming computer and a pair of headphones. A microphone is essential, any one will do. Lower the lights or don your VR headset.

    Q: Why Should I play SoundSelf?

     

    A: The experience can be emotional, peaceful, or transformative, each instance unique. It’s a powerful self-driven psychedelic experience, no drugs required.

    Q: Do you have proof?

     

    A: Hundreds of test players report feeling calmer, more at peace and better centered after playing even a short demo. Additionally, preliminary brain scans of SoundSelf players show activity consistent with brains on psychedelics. You can read the study here.

    Q: Is this even Legal?!

     

    A: Psychedelic therapies are already being approved by the FDA. Soundself is the first psychedelic experience legally available before these substances are proven safe.

    Q: What inspired SoundSelf?

     

    A: SoundSelf was an installation at Burning Man in 2013 and was inspired by a Group Ohm. It became. Seven years of development later, it’s being released as a video game.

    Q: Why did you make this?

     

    A: Psychedelic states have had a profound impact, but are only accessible to a small fraction of people, we want to make these states available to everyone.

    CREATORS

    Led by Robin Arnott, the project attracted a handful of visual creators over the years, with work included by Topher Sipes, Perry Kroll, and Cale Bradbury. Evan Balster created essential tools, including Imitione, which powers SoundSelf's voice analysis. Siddhartha Barnhoorn (Antichamber) was brought on to tackle the project's unusual score. Finally, Aequitas Luck (Desktop Dungeons) joined the team from South Africa to help wrap up the UX and game design as the project neared the end of its development journey.

    Press Kit
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© Andromeda Entertainment 2019

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