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  • ABOUT US

    Founded in 2019, Andromeda Entertainment is the first VR publisher to super-serve the growing interest in mindfulness and self-care with immersive transformational experiences. We provide a full suite of global publishing services to those creating transformative XR content and virtual entertainment experiences. Since our 2020 commercial release of SoundSelf, a "technodelic" meditation via harmonic visuals, Andromeda has pushed the boundaries of immersion & transcendence.

     

    Our current focus is on supporting developers on their journey to global platforms. Andromeda Entertainment believes that if we can make technology work for our betterment, we must do so. Therefore, we stand for transformation in games, to the tools of transcendence, and we invite you to join us on our journey.

  • OUR TEAM

    John McClellan

    Chief Executive Officer

    John is a health-conscious entrepreneur with 10 years of experience in finance, consulting, and alternative education. He’s an Eagle Scout and Ironman triathlete who brings structure and organization into many creative pursuits.

    Ashley "ashleyriott" Blake

    Chief Operating Officer

    Ashley has steered the community, communications, & marketing ships for many made-for-VR IPs & has helped teams successfully launch & maintain experiences on most major VR platforms, including Meta Quest, Steam, & PlayStation VR. She has spoken at both devcom & GDC, & was a 2021 GameHERs finalist in the category of Best Community Manger - Indie.

    Ashley "Vause" Foo

    Marketing & Community Director

    Ashley is a former top competitive VR esports player with a background in psychology. Her more recent pursuits have guided her towards the virtual reality, community management, and social media space. Informed by her experiences, she is now carving out and managing unique spaces within the VR and gaming community for Andromeda Entertainment.

    Emmett Friedrichs

    Associate Producer

    Emmett has AAA experience working on major project releases from Call of Duty, to official Unity Tools, to the Unreal Engine 5. He is an experienced leader managing large SaaS portfolios and got his start in VR indie titles. Emmett is interested in all things technology and creating brand new expansive experiences.

    Jasmine Uniza

    Creative & Marketing Consultant

    Jasmine owns the brand 'VR with Jasmine', which has a following of over 30k+ across social media. Her videos about VR have garnered millions of views. Prior to her career in Marketing, she worked as an Engineer for 10+ years in the tech industry including at Apple Inc. and Meta/Oculus.

    Cassidy Chau

    Associate

    Cassidy is a natural born entrepreneur with a background in oil and gas and real estate. She has consulted with companies such as Occidental Petroleum, Chevron, ConocoPhillips, and CITGO Petroleum. She holds a Bachelor's in Business Administration and a Masters in Legal Studies, along with other certifications and licenses. Her mission is to serve and add value to her community, which led her to the VR industry, where she can help change lives through immersive transformational experiences.

    Eric Masher

    Advisor

    Eric is the founder of the nearly 200k member Quest 2 Community on Facebook, and co-host of three podcasts focused on VR-related news and updates: Q2C VR Gamer Live, Virtual Strangers, and Reality Bytes.

    Christian Moseley

    Title Consultant

    Christian is a published scientist, medical doctor, and video game designer and writer. He unites scientific evidence with game design to create experiences that increase player immersion and agency. He is interested in bringing medicine and wellness to the immersive technology space.

    Lyle Maxson

    Strategy Advisor

    Lyle is a consultant, producer, and creative director for some of the world's largest festivals and events. His focus is on integrating transformational experiences into mainstream culture and inspiring the millennial generation to think big.

    Heather Ray

    Creative Advisor

    Heather is a Visionary Transformative Experience Designer and Interdimensional Reality Engineer. The series of cosmic coincidences that brought her to the world of games started with the design of a theater for SoundSelf's premiere at Burning Man in 2013.

  • OUR ROOTS

    Watch: Designing Video Games for a More Mindful World

    Robin Arnott Founder, Andromeda Entertainment

    "Can gaming help people overcome stress and struggles of life? What happens if the design of modern technology is informed by the wisdom of ancient spiritual awakening practices? Videogames are a powerful technology for organizing and altering attention structures. Instead of directing a player's attention outward upon a world to be mastered, though, attention could be oriented to the core: the player's own inward experience of being." Watch on Youtube

  • Read: The Technodelic Manifesto

    Robin Arnott  Lead Developer: SoundSelf

    "To fully support the transformation of the player into deeper and more self-realized modes of consciousness, game developers must learn to gently invite ever more vulnerable and forgotten aspects of the player’s being into the light of play. Without collapsing into seriousness, players, in turn, must learn to approach their play with reverence and surrender.​" ... Read the Manifesto

  • MEET OUR ADVISOR

    Mike Wilson, co-founder of Devolver Digital* and founder of Deep Well DTX

    Why he's involved: “The timing is right. Soundself signals the beginning of a whole new era in independent game development. People are ready to become more intentional about the content they consume, and more and more people are focused on wellness and inner peace. SoundSelf is a safe, tech-driven alternative for meditation and inner space exploration; an exhilarating journey into altered states of consciousness, guided by your own voice. With SoundSelf, we are seeing the emergence of a new genre that points to a more heartfelt vista of what games can do for their players.”

     

    Mike calls for developers to be intentional about what they create.

    *Devolver is not involved in publishing SoundSelf

  • OUR PARTNERS

  • ANDROMEDA IN THE NEWS

    View Our Press Kit

    How Gaming Became a Form of Meditation

    BBC - Kate Spicer

    Conspiracy theorists are bombarding my social media feed, and everyone is an armchair expert on the pandemic. But for now I am okay, because I am a moose.

    Read More

    SoundSelf brings psychedelic experiences to virtual reality at PAX East

    BU News Service

    The soft tones you’re hearing may not sound like much, but behind the goggles of a virtual reality headset...

    Read More

    SoundSelf is a video game designed to help you meditate

    PowerUP

    SoundSelf is a VR video game, designed to take you through a “technodelic transformative meditation experience” ...

    Read More

    SoundSelf: A Technodelic Takes Players on a Transcendental Trip

    GamingLyfe

    Andromeda Entertainment are proud to bring you SoundSelf: A Technodelic ...

    Read More

    Talking About the Gaming Side of SoundSelf with Robin Arnott

    Hardcore Gamer

    Everything is stress and broken systems, or at least that’s how it can seem...

    Read More

    Hands (and Face)-On With SoundSelf: A Technodelic

    Marooner's Rock

    There was no way to miss the Andromeda Entertainment booth at PAX South this year...

    Read More

    PAX South 2020: SoundSelf Impressions

    The Gaming Buddha

    As I mentioned before, video games are staring to be used for more than just entertainment. Now I’ve seen some strange uses of video games ...

    Read More

    Audio Trip Lets You Groove to Choreographed Music From Top Artists

    VR Fitness Insider

    There are plenty of VR rhythm games to choose from in 2019. In fact, there are probably too many, but Kinemotik Studios’ Audio Trip is among the most exciting we’ve seen thus far...

    Read More

    Research Finds VR Burns More Calories Than Sex

    VR Scout

    Researchers found that people who played one of this year’s most highly anticipated soon-to-be-released VR games, Audio Trip, burned 3.47x more calories than sex. That’s twice the calories!

    Read More

    PAX South 2020 Roundup: A Stage For The Little Guys

    TheGamer

    PAX South 2020 was a blast, showcasing some incredible indie titles, tabletop projects, and cool VR setups. Here's a roundup of the highlights.

    Read More

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